Overview

Puzzles are dealing with knowledge, consciousness, identity, ethics, beliefs, justice, meaning and aesthetics. For example, “Plato’s cave”, or “How it is like to be a bat”, by Thomas Nagel, or “Brain in a vat”, by Gilbert Harman. All of these ideas are based upon other concepts from different times. The player’s goal is to solve each of these puzzles in a mystery game by finding locations and clues, which help the player solve riddles and activities and thus mastering the encountered philosophical problems. In the beautifully designed and animated locations, the player encounters famous philosophers from different eras, talks to them, learn about their ideas and the context of the time in which they originated. At the beginning of each mission, Olga, a local shopkeeper, presents a player with a mystery to solve. Then comes Primula Vulgaris, a captain of the space-time ship who takes the player through the journey through space and time to solve the mission, often interjecting and advising the player, sometimes even usefully. The story and the graphics are presented in an intelligently funny way with quirky humour and sometimes bordering on fantasy.

One of the game’s goals is inclusivity, to show that various parts of the planet developed ideas that shaped our culture through time.

Philosophy Puzzles 2030 is an interactive comic / mystery-solving / quiz game. Suggested for players older than 15 years.

The player in each mission encounters one philosophical mystery to solve. These mysteries are “official” philosophical ideas by most important philosophers and thinkers worldwide and from different times, going back to ancient Greece. In the beautifully designed and animated locations, the player encounters famous philosophers from different eras, talks to them, learn about their ideas and the context of the time in which they originated.

At the beginning of each mission, Olga, a local shopkeeper, presents a player with a mystery to solve. Then comes Primula Vulgaris, a captain of the space-time ship who takes the player through the journey through space and time to solve the mission, often interjecting and advising the player, sometimes even usefully.

Agenda 2030 is the first coordinated and organized effort to overcome 17 serious issue areas that trouble humanity. However, people have been thinking about these issues and solutions for the entirety of human existence, mostly through philosophy.

Povod, Institute for culture and development of international relations in culture

A: Čučkova ulica 3, 2250 Ptuj, Slovenia

T: +386 59 03 08 07

E: povod@povod.si


Co-funded by The European Union